#include "StdAfx.h"
#include "Mercury.h"

Mercury::Mercury(void) 
	: planet()
{
}

Mercury::~Mercury(void)
{
}

void Mercury::prepare(void)
{	
	setRGB(231, 225, 111);
	setRotation(0.0f, revolutionspeed[0], revolutionslope[0]);
	setDistance(perihelions[0]);
	setSolidSphere(diameters[0], 15, 15);
}